A good story designer must be able to Sponge...

Absorb. Soak in every detail she observes, down to the teensiest of the tiniest of those seemingly irrelevant ones. And a good story designer must also be hyper-cognizant of her surroundings, always hearing, seeing, feeling, consuming those fragmented parts, some of what she does not yet know will comprise the whole: her coveted story. 

As a story designer, I am ceaselessly consuming and thinking. Thinking and consuming. As a result, I have trillions of bajillions of fragmented parts absorbed and pinballing around in my brain. While most of them are parts of others' stories, the following tidbits represent things I have soaked in and hodge-podged together to tell part of my story.